IOS & Android
I've worked on many small projects on mobile devices during my free-time, as well as during my time at Design Interactive
Notable Projects
ADAPT-MP (2019) [Video]
Prosthetic limb training designed primarily for children and veterans.
Uses EMG sensors to train muscle groups used to control prosthetic limbs, by translating that data to game inputs
User management and communication with a provider app, as well as provider website
Achievements linked to unlockable skins, and games
EMG and Game data reported and stored on the provider's server to allow for in-depth assessment of training progress
AUGMED Mobile (2018-2020) [Video]
Augmented Reality Medical training and assessment
Used in conjunction with a training buddy, and a physical mannequin which virtual assets are displayed on top of
Plane detection and anchoring
Wheel Run (2015) [Google Play Store]
Experimental project to understand the upload and monetization process for the Google Play Store
Infinite runner/dodger with a primitive high score system
Small Projects and Experiments
Nutrition Barcode Reader [Video]
Camera interaction on PC's and mobile devices
Connected with online API OpenFoodFacts to query data
Stored data of scanned items to allow for offline addition of those items in the future
Custom Pokedex
Built to familiarize myself with API calls using https://pokeapi.co/
Made to display the pokemon sprite, as well as some basic information like name, and type
Mobile Anchoring and Resource Gathering
Anchor biomes in a physical space using AR
Resources populate and must be gathered using physical interaction like touching your phone to fruits to pick them, and swinging it at rocks and trees at a minimum velocity to break them.