AR & VR

Notable Projects

  • Medical Training Software [Video 1] [Video 2]

    • Work related to government contract at Design Interactive

    • Hololens 2 as well as a tablet version for easier distribution

    • Interface with mannequin to receive input from physical sensors in order to evaluate training and present proper virtual effects and feedback

  • RexCON - Shared virtual space between remote AR and VR devices [Video]

    • Work related to government contract at Design Interactive

    • Avatars in a shared space with a common anchor, so that they are aligned and oriented correctly

    • Communication using voice and text chat, as well as various visual pings

    • The leader of the room is able to display maps and draw instructions in order to plan the mission effectively.

  • Law Enforcement Decision-Making Training

    • Hololens 2 with environmental occlusion or Oculus Quest with full virtual environment

    • Evaluates the user's decisions based on positioning, and answers to questions asked by an NPC Partner

    • Evaluates user's response to casualty injury and active crime scene

  • Remote Physical Therapy/Training Tool

    • Proof of concept created during internship at E2i Creative Studio

    • Canon MREAL using marker alignment

    • Allows communication between a user and trainer

    • Shows Avatar that is life-sized, and performing stretches and exercises correctly, allowing you to perform them side-by-side to compare form and range of motion.

Platforms/Tools

  • Hololens 1 & 2 using MRTK

  • Oculus Quest 1 & 2

  • Phone/Tablet Android & IOS

  • SteamVR/Vive

  • Vuforia Marker and Object recognition

  • ARFoundation plane and image anchoring